Now, let's talk about Berserkers and Medics. As for demo, I ranked it that high while having in mind that it would be moderately guarded against close range zeds. The reason why I emphasized the guarding with SS is because you probably won't be playing the perk otherwise (unless you're really good with it). While mando and sup have a slightly easier time. Swat and Sharpie can be difficult depending on the boss. And lets not forget the mode involved.įor instance I think in solo I can basically win on HoE with any perk. Finally alot depends on the skills/exp of the player which is probably left by the wayside for this list comparison. Also map, team positioning/tactics vary and can render some perks more useless in some situations that in others. Especially anything other than zerk, med and even survivalist to a degree. I think alot of ppl disregard the need for perk synergy in a 6 person team. Lot depends on what other perks are available in the team. I think if we are talking overall, I agree with alot. At least if its played right.Īlso SWAT should be at least 2nd row solo.Īs for Support. And in To6 Firebug should be as good as mando. If youre gonna put SS with guarded caveat then surely a well guarded demo should be at least equal to zerk and med in the To6 list?ĮDIT: Firebug.? Should be equal to zerk on solo. Rather curious on how other players would rank their perks.Ĭommando = Demolitionist = Sharpshooter (with good aim, guarded by teammates) Now, before I get into it, I'd like to mention that I'm completely okay with you disagreeing with me and making your own custom tier lists right below mine. I'm basing this tier list on how well each perk does in HoE survival/objective/endless modes. I've given each and every perk a fair try and pretty much know what all of them are capable of. Originally posted by Slay:I've maxed all the perks and have all the achievements unlocked. I moved them up a tier in team.Įdit 6: Added gunslinger to A tier in front of support. (Might even give a short rundown on why I think each of the perks belong in each tier in the near future.)Įdit 5: Firebugs ability to knock zeds back made me change my mind about them. Sorting them out from stronger to weaker. (Decided to move it up because of the ammo that it provides for the team, while also dealing crazy damage.)Įdit 4: While some perks are in the same tier, they are not necessarily equal. Rather curious on how other players would rank their perks.Ĭ: Demolitionist > Sharpshooter > SupportĪ: Demolitionist > Commando > Sharpshooter (with good aim, guarded by teammates) > Gunslinger > Support (Resupply pack)Ĭ: Sharpshooter (with good aim, not guarded by teammates) > FirebugĮdit 3: Moved Support up in team ranking. Keep in mind, to access a lot of weapons, you'll need to level up weapons from these lower tiers, so you won't have access to all the "best" weapons right away, but in the process of unlocking them, you might find a gun that works perfectly for you.I've maxed all the perks and have all the achievements unlocked. Whilst this tier list is based on overall performance, damage output, reliability, and general balance of most stats, you are of course welcome to experiment and try to find a Loadout and Gunsmith setup that works for you. Outclassed by most other weapons within their given categories in terms of stats.Whilst certain weapons have good upsides, the tradeoffs for these weapons often aren't worth it.Generally to be avoided by most players unless you have a lot of experience in the game.Whilst still technically viable, these will actively need to be improved with tuning and attachments to make them reliable enough to warrant bringing into a firefight.These require a deep understanding of a weapon's downsides (heavy recoil, long reload, slow ADS, etc).Overall OK stat distribution, but less reliable in many situations you'll find yourself in during MP.Solid options if certain weapons within a desired category from Tier 1 are not yet available.Are effective within their given categories, but are elevated by multiple attachments.Overall, these weapons are still above average in terms of stats.These weapons are very effective at a base level and become excellent with additional attachments.The M4 Assault Rifle, for example, is available immediately, has decent damage output, low recoil, and with the correct build, can become a pinpoint accurate killing machine. Overall very impressive stats across the board.Play MW2 Weapon Tier List Tier 1 Weapons TIER 1
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